Certain attacks cause stress either through dark magic, disturbing attacks or from critical hits. As the light level gets lower though this benefit quickly fades and the stress gain from walking quickly increases.Ĭonsidering the dark and brutal nature of the enemies lurking in the dungeon they can easily cause mental strain towards the hero party. Between 100 to 75 light level the characters will gain less stress from walking. What is very important for preventing stress is maintaining the light level. Moving backwards also has a high chance to build up stress as well since the party doesn't turn around and moves more slowly, although again certain quirks can improve stress resistance in these cases. Certain quirks, buffs and resistances can provide protection to this passive stress gain though. Causes of Stress Light and Movement Īs you travel through the dungeons your characters earn stress as they walk.
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